Hi, I'm Todd.
I like to make stuff more user-friendly.
Knowing your target audience is essential. No longer are engineers the sole audience of computer applications. Efficient design starts with the user in mind.
Often times "Quality Assurance" is mistaken for "Defect Assurance". Checking for errors is always the top priority, but it also important to make sure a product is a QUALITY product.
My passion in game design focuses around detailed level design, bold soundtracks, second-nature usability and interfaces, and well-balanced gameplay.